Contents tagged with material library
03 Jun 2015
EventIDE stores stimulus materials compressed inside of the main experiment file. When an experiment is loaded, the materials get unzipped into a temporal folder for a run-time use. This model, albeit convenient in many cases, becomes too slows, when you use large video files as stimulus materials. Eventually, that such files need to be copied every time, as an experiment is opened, which can lead to annoying waiting times.